# Design (MoC) ## Overview Notes about design. ## Notes <!-- QueryToSerialize: LIST FROM #design AND !#type/quote AND !#type/creation/quote WHERE public_note = true SORT file.name ASC --> <!-- SerializedQuery: LIST FROM #design AND !#type/quote AND !#type/creation/quote WHERE public_note = true SORT file.name ASC --> - [[2026-06-02 HTML Anything Prompts to Raw HTML and CSS]] - [[2026-06-02 Open Design An AI-Native Design Platform]] - [[Affordance]] - [[Anna Vital]] - [[Atomic Design]] - [[Atomic Design 2.0]] - [[Behavioral Design]] - [[Claude Design]] - [[Cognitive design]] - [[Cognitive design principles]] - [[Design Rationale]] - [[Design Sprint Cheat Sheet (Article)]] - [[Design Systems]] - [[Design Thinking]] - [[Design Thinking Process]] - [[DESIGN.md Specification]] - [[Designers think about space in relation and context]] - [[Designing for emergence is key for emergence]] - [[Eight Golden Rules of Interface Design]] - [[Five Hat Racks]] - [[Friction]] - [[Gamification]] - [[Gestalt Psychology]] - [[Google Stitch]] - [[Hallmark]] - [[Hammock Driven Development]] - [[HTML Anything]] - [[Interaction Design (IxD)]] - [[It's best to have a primary and a neutral color, with a complimentary color for accent]] - [[Jakob Nielsen]] - [[Keep It Simple Stupid (KISS)]] - [[LATCH]] - [[Lazy Loading]] - [[Murphy's Law]] - [[Open Design]] - [[Pattern for exposing Obsidian plugin features via the Obsidian CLI]] - [[Plan, Do, Check, Act (PDCA) cycle]] - [[Product Design]] - [[Progressive Disclosure]] - [[Reciprocity as a design principle]] - [[Schematic Diagrams]] - [[Separation of Concerns]] - [[Signifier]] - [[Successful game design elements]] - [[User Experience (UX)]] - [[User Interface Design]] - [[Visual Communication]] <!-- SerializedQuery END --> ## Quotes <!-- QueryToSerialize: LIST FROM #design AND (#type/quote OR #type/creation/quote) WHERE public_note = true SORT file.name ASC --> <!-- SerializedQuery: LIST FROM #design AND (#type/quote OR #type/creation/quote) WHERE public_note = true SORT file.name ASC --> - [[All problems in computer science can be solved by another level of indirection]] - [[Anything that can go wrong will go wrong]] - [[Learning to design is learning to see]] <!-- SerializedQuery END -->